Using existing technology like office webcams and Teams to create animated avatars is a logical first step - whether on a phone, tablet, or PC. What is interesting is the news for Mesh for Microsoft Teams is that it doesn't feel like some far-fetched concept akin to Facebook's recent announcement with Nintendo-level corniness. Source: Microsoft (Image credit: Source: Microsoft) But some gripes lead to people flipping off their cameras, too, whether it was just burnout from too many video calls, not wanting to change attire for the meeting, or maybe even the urge to multitask while not looking distracted. Microsoft cites ongoing research that shows people are more engaged with video during online meetings, for probably obvious reasons. The concept falls back to Microsoft's goal with Teams to let people more closely work together when remote but addresses ongoing issues with work-from-home scenarios. Whatever the device, the mixed-reality technology will give each user an avatar that provides a sense of presence that allows them to be their expressive selves when they don't want to be on camera The ambition is to closely follow that with Microsoft's plethora of AI technologies so that we can use the camera to insinuate where your mouth is and mimic your head and facial movements."The experience will continue to evolve over time as sensor technology improves across devices, from phones to virtual reality headsets, from laptops with a single microphone to a HoloLens with six microphones and 16 cameras. There will be a feeling of presence even though it's as simple as being able to take your audio and manifest that as facial expressions. "You'll also have animations that bring additional expressivity to the avatars. "To start, we will take audio cues so as you talk your face will animate," Kelly said.
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